Arisia /
FastTrackArisia.FastTrack HistoryHide minor edits - Show changes to markup Changed line 1 from:
The Fast Track Provider supplies programming that will engage and amuse the 6 to 12 year old members of Arisia. This programming involves a minimum of video media and as much hands-on, interactive, creative, and/or educational time as can be managed. to:
The Fast Track Provider supplies programming that will engage and amuse the 6 to 12 year old members of Arisia. This programming involves a minimum of video media (none at all in '05 and '06) and as much hands-on, interactive, creative, and/or educational time as can be managed. Changed line 5 from:
1) Come up with ideas for activities and programs appropriate for 6-12 year olds. to:
1) Come up with ideas/pocket program blurbs for activities and programs appropriate for 6-12 year olds. Changed lines 11-15 from:
4) Recruit sufficient staff for adequate supervision of 40-60 children ('06 numbers?) in 4 program rooms. to:
4) Recruit sufficient staff for adequate supervision of 60-80 children ('06 numbers) in 4 program rooms. 5) Schedule program items so that there is a variety of things to do at any given time. EG: Program items that are mainly discussion are not well attended, especially if there is something much more interesting going on at the same time. 6) Work with the Masquerade Director, Stage Manager, and Green Room for Kamikaze Costuming group. Changed line 23 from:
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schedule to be printed in the pocket program and so forth. to:
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Timeline
schedule to be printed in the pocket program and so forth. Changed lines 1-13 from:
Describe FastTrack here. to:
The Fast Track Provider supplies programming that will engage and amuse the 6 to 12 year old members of Arisia. This programming involves a minimum of video media and as much hands-on, interactive, creative, and/or educational time as can be managed. Tasks 1) Come up with ideas for activities and programs appropriate for 6-12 year olds. 2) Find program participants who are good at and interested in working with children to deliver the programs. 3) Provide materials and space for free, undirected play. 4) Recruit sufficient staff for adequate supervision of 40-60 children ('06 numbers?) in 4 program rooms. Issues
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